Guy Dunton

Hybrid Sky

Hybrid Sky is a game created as a group based university project. It is an arcade style combat flight game set in a procedurally generated abstract world. Inspired by the artwork of mirrors edge and the mechanics of the transformers games. The combat system revolves around players being able to switch on the fly between a tank like helicopter and a nimble but vulnerable jet. Written in C# and HSLS. (If you watch the video sorry but the audio was mandatory :p ). My role on the project was as lead programmer meaning that I designed a large portion of the code in the game as well as implementing some of the subsystems.

My contributions

Youtube video of Hybrid sky

Another big thanks to Tom, Pete and Mike, with whom I had enormous fun making this game.